
Merger of Huya and Douyu Stopped
On Monday, China's antitrust regulator blocked Internet giant Tencent's plan to merge Huya and Douyu, two major domestic video gaming platforms.
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On Monday, China's antitrust regulator blocked Internet giant Tencent's plan to merge Huya and Douyu, two major domestic video gaming platforms.
Huya, a leading company in China’s live streaming industry known for its game and e-sports content, has announced its Second Quarter 2022 financial results on August 16.
Douyu, a game-centric live streaming platform in China, announced on Tuesday its unaudited financial results for the third quarter of this year.
In HUYA Inc.’s 2nd quarter of 2024, game-related services, advertising and other revenues grew rapidly to 308.5 million yuan, reaching 20 percent of its total net revenues, signaling the positive progress of the company’s strategic transformation.
Since last August, Huya Inc. has swiftly made strategic transformation to diversify business by exploring further into game-related services. The financial results of 2024 Q1 demonstrated encouraging progress.
With the start of the 2022 LoL Pro League (LPL) Spring Split just around the corner, Huya officially announced on Monday that it has successfully acquired the exclusive broadcasting rights of the LPL for five years.
Huya, a live streaming platform for gaming in China, has acquired exclusive broadcasting rights in China for the League of Legends (LoL) 2021 Demacia Cup.
In mid-August, Tencent's IEG announced a series of departmental and personnel adjustments to set up an eGame Center, which would be fully responsible for product R&D, operation and promotion of eGame.
On May 16, 2023, Huya Inc., a leading game live streaming platform in China, announced its 2023 Q1 financial results.
DouYu, a game-centric live streaming platform in China, today announced that Zhang Wenming has tendered his voluntary resignation from his position as a director and co-Chief Executive Officer of the company due to personal reasons.
Huya Inc., a leading game live streaming platform in China, announced its Fourth Quarter and Full Year 2021 financial results on Tuesday.
The sales volume of Naraka: Bladepoint had exceeded 6 million copies on the 90th day of its global release, reaching a new record for the sales volume of a Chinese buyout game.