
China Esports Weekly: ByteDance Acquires Game Publisher Moonton, Morris Garages Partners With Bilibili Esports
Last week, China’s esports industry saw several new partnerships and a major acquisition by Beijing-based technology giant, ByteDance.
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Last week, China’s esports industry saw several new partnerships and a major acquisition by Beijing-based technology giant, ByteDance.
As the name suggests, Mobile Legends: Bang Bang has indeed become a legend in the mobile game industry five years after its launch.
California-based game developer Riot Games has sued ByteDance's Shanghai Moonton Technology Co., Ltd. for what it called "blatant copying" of the mobile version of Wild Rift.
ByteDance announced on Thursday that after strategic positioning adjustments, its gaming business will return to the incubation stage.
ByteDance is seeking to sell its subsidiary gaming company, Moonton Technology, for a price not less than $5 billion, and has hired Goldman Sachs as a financial advisor to assist in finding and contacting potential buyers.
Hu Bing, CEO of C4Games, issued a letter to his employees on Tuesday to announce that the company had been officially acquired by ByteDance.
Mobile Legends: Bang Bang (MLBB), a Multiplayer Online Battle Arena (MOBA) mobile game independently developed by Shanghai-based Moonton Technology, has once again joined the e-sports program of the Southeast Asian Games.
Pu Guannan, Vice President of FunPlus, a game R&D company, delivered a speech on October 22, explaining in detail how the company has created its own e-sports ecosystem.