IP-based games created by Chinese gaming companies brought in 129.5 billion yuan in total revenue in 2019 on mobile platforms and are expected to generate 150.0 billion yuan in 2020.
CategoryGaming
Perfect World reported steady revenue growth from its gaming business in 2019 and the first quarter of 2020.
Game licenses issued by China's top game regulator tanked in Q1 2020, with only 336 games acquiring the approval to monetize in mainland China.
More than half of the 32 gaming companies listed on the Chinese mainland predicted slowed year-on-year net profit growth for the first quarter of 2020.
Tencent on Tuesday announced the rollout of its updated anti-addiction system to another 21 mobile titles, increasing the number of mobile games covered by the system to 33.
Tencent and Yoozoo Games on Friday announced plans to launch mobile game studio Supercell’s hit 3V3 battle royale title Brawl Stars in China on June 9.
China’s video game market saw substantial growth during the first quarter of 2020 as people were required to stay at home to prevent the spread of COVID-19.
Mobile games created by Chinese studios continued their strong performance in the South Korean market in the first quarter of 2020.
On April 11, Beijing, Shanghai, and Guangzhou, introduced new regulations for Chinese gaming companies.
China’s Tencent Holdings Ltd. had the highest revenue among all application providers in 2019, with its major mobile game Kings of Glory gaining wide popularity.
China’s State Council declared that the country would recognize Saturday, April 4, as a day of mourning for those who sacrificed and died in the COVID-19 pandemic.
Chinese game publishers Tencent and NetEase respectively dominated in first and second, while some other famous game developers such as FunPlus, Lilith, IGG, 37Games are also listed.
Tencent Games, one of the world's largest game publishers, has announced that its system designed to curb gaming-addiction has ended its testing process.
“Hot Blood Street Basketball,” developed by ByteDance’s wholly-owned subsidiary - Beijing Zhaoxiguangnian Information Technology.
Honor of Kings has announced that it was moving its King Professional League (KPL) 2020 spring tournaments online due to the recent COVID-19 outbreak.