Tencent will acquire a 20% stake in Japanese game developer and publisher Marvelous.
Recently, China’s parliament unveiled its first draft of the civil code. In the law regarding inheritance, the government made a significant change that could influence the Chinese gaming industry, specifically as it pertains to in-game virtual items.
Tencent will increase the number of mobile games covered by its updated anti-addiction system to 80 by the end of May, and has been testing a new facial recognition system.
Tencent on Wednesday said that it would launch the mobile version of the PC "beat 'em up" action game Dungeon & Fighter in the Chinese market in summer 2020.
Tencent’s battle royale game PUBG Mobile recorded its best month yet in terms of overseas revenue, as lockdown orders continue to be enforced in many countries.
ChinaJoy, one of the largest annual digital entertainment and gaming expos in Asia, will be held offline on schedule in Shanghai from July 31 to Aug. 3.
Chinese gaming companies recorded robust revenue growth on mobile platforms in April, as major players in the field roll out content updates for their existing games and launch new titles.
Despite the impact of the recent coronavirus pandemic, China's esports market is projected to reach 140.57 billion yuan in size by the end of 2020.
37 Interactive Entertainment reported a steady increase in revenues and surging profits in the first quarter of 2020 as the company pivots more to markets outside China.
Mobile games created by Chinese developers continued gaining ground in the US market in the first quarter of 2020, with 19 titles making it to the top 100 highest-grossing list.
China’s State Administration of Press and Publication (SAPP) on Monday approved the second batch of games in April, bringing the number of licenses for domestic games issued this month to 110 and the total for 2020 to 419.
IP-based games created by Chinese gaming companies brought in 129.5 billion yuan in total revenue in 2019 on mobile platforms and are expected to generate 150.0 billion yuan in 2020.
Perfect World reported steady revenue growth from its gaming business in 2019 and the first quarter of 2020.
Game licenses issued by China's top game regulator tanked in Q1 2020, with only 336 games acquiring the approval to monetize in mainland China.
More than half of the 32 gaming companies listed on the Chinese mainland predicted slowed year-on-year net profit growth for the first quarter of 2020.